Monday, March 26, 2012

Demonic Shaman

Shaman I modeled out in Maya and Zbrush, going to add somethings to his armor and probably tweak his staff some more.

Friday, March 2, 2012

DS2 Base Mesh

My base mesh for the Darksiders 2 competition

and here is some of the sculpting I have done so far

Going through and giving some extreme textureing for a more grotesque/demonic feel to the axe head.

Gone back and redesigned the blade, toned down the skull and added a tongue to the bones connecting the head of the axe to the handle.

ok got some of the final touches on the sculpt and ready for low poly and textureing!

Textureing the low poly now, almost done now

Thursday, February 2, 2012


Here is a tank I modeled and am now textureing.

base texture, a little shiny at the moment, its fresh off the assembly line

getting a little dirty now
finished and in environment